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Chaos
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topThere are 209 productsSort
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Over the Edge Dice Set (Over the Edge 3E)$12.00In Over the Edge, dice are called lots, and they are your connection to Fate. These five sets of paired dice – enough for a whole group to use in red, black, yellow, blue, and clear – are your dest...
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40 Years of Gen Con$29.95In 40 Years of Gen Con, gaming guru Robin D. Laws chronicles the story of every gamer's lifetime. It's a history that reaches out to four decades of gamers to form a vast collage of the Gen Con exp...
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Gloom 2nd Edition$27.95The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice—just...
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Letter Head First Edition$19.95Letter Head is a dynamic word-forming card game that's engaging, interactive, challenging, addictive, and above all, fun. Players create words using a special deck of cards that have letters instea...
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The Cursed Blade (Pieces of Eight)$19.95A high-seas combat game for two or more players. A unique coin-based combat system that puts a new twist on ship-to-ship combat. Each set includes coins for a single player's ship. Enemy Ship Sig...
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Cogs and Commissars Deluxe Edition$49.95Cogs and Commissars is a "take that" drafting card game about the glorious robot revolution. Become your robot party's Propaganda Minister and win the citizens over to your revolutionary cause! Use...
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The Maiden's Vengeance (Pieces of Eight)$19.95A high-seas combat game for two or more players. A unique coin-based combat system that puts a new twist on ship-to-ship combat. Each set includes coins for a single player's ship. Enemy Ship Sig...
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Tales of Power (Ars Magica 5E)$29.95Hermetic magi grow powerful in their age. They can defeat mundane armies single-handed, challenge spirits of fire in their lair, and drive the servants of Hell from their strongholds. No place in M...
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Lands of the Nile: Egypt, Ethiopia & Nubia (Ars Magica 5E)$29.95There was a time when the people of Egypt worshiped animal-headed gods and built mighty tombs at the command of their pharaoh. That time ended 1,500 years ago. Now, Egypt is a Muslim nation, ruled ...
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Mythic Locations (Ars Magica 5E)$29.95The magi of the Order of Hermes call some of the greatest supernatural places of Mythic Europe home, but there is still much that they do not know. Four realms of power touch the world, leaving the...
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Against the Dark: The Transylvanian Tribunal (Ars Magica 5E)$29.95Between two empires is a land of high mountains and dark forests, of great rivers and fertile plains. The richest king in Mythic Europe rules Hungary, but his nobles are restless and the Teutonic K...
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Faith & Flame: The Provencal Tribunal (Ars Magica 5E)$29.95The Languedoc was the home of courtly love. Troubadours and trobairitz sang songs echoed by nightingales and faeries alike. Even the covenants of the Order of Hermes played host to their music, lis...
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The Contested Isle: The Hibernian Tribunal (Ars Magica 5E)$29.95The magi of Hibernia respect the land and its supernatural inhabitants, granting much of the Tribunal's area to hedge traditions and allowing supernatural creatures a vote at Tribunal. Now, magi fr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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