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topThere are 12 productsSort
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Codex: Necrons$60.00 $51.00Inside this 136-page hardback book, you’ll find:– Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynast...
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Necrons - Immortals$45.00 $38.25As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire. The Necron Immort...
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Necrons - Lokhust Heavy Destroyer$37.00 $31.45The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs ...
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Necrons - Triarch Praetrorians$60.00 $51.00As the Necrons stir ever more into wakefulness, the Triarch Praetorians have re-emerged to join the dynastic legions. Triarch Praetorians hold a great responsibility - to ensure that the Necron dyn...
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Necrons - Hexmark Destroyer$37.00 $31.45Hexmark Destroyers were once Deathmarks. Bursting from their dimensional oubliettes like ambush predators, these hunchbacked monsters unleash inescapable hails of enmitic fire. Independent ocular t...
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Necrons: Orikan the Diviner$45.00 $42.75This multipart plastic kit builds Orikan the Diviner, the greatest Chronomancer across all the Necron dynasties. Held eerily aloft by his prehensile spine, this legendary figure clutches an active ...
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Necrons: Flayed Ones$58.00 $55.10Flayed Ones keen shrill hunting cries as they fall upon the foe, talons flashing. Infected with the gruesome flayer virus, the Flayed Ones attempt to gorge themselves upon the flesh and blood of th...
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Necrons: Skorpekh Destroyers$62.50 $53.13This kit builds three Skorpekh Destroyers – two armed with hyperphase threshers and one with a hyperphase reap-blade – as well as a Plasmacyte. Push-fit construction means you won't need any glue t...
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Necrons: Imotekh the Stormlord$45.00 $35.25This multipart plastic kit builds Imotekh the Stormlord, the supreme leader of the Sautekh Dynasty. This imposing phaeron stands tall atop a dais of unearthed Necron architecture, his billowing clo...
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Combat Patrol: Necrons$168.00 $142.80The Necrons rise across the galaxy, android legions emerging from stasis-crypts after millions of years in deathless slumber. Amonhotekh's Guard stalk the worlds that once belonged to their master,...
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Necrons - Necron Warriors$52.00 $44.20Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limb...
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Necrons: Ophydian Destroyers$62.50 $53.13Repugnant to other Necrons, Ophydian Destroyers echo elements of servile Canoptek Wraiths and reviled Flayed Ones in their murder-optimised bodies. Tunnelling through solid ferrocrete with frenzied...
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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