Guide the Courtiers around the hall and attempt to sway a family’s influence. Manage your Courtiers and read the plans of your opponents to emerge with the most points!
There are 6 different famili...
In Deadly Doodles, 1-4 players simultaneously draw paths through a dangerous dungeon. Draw cards, draw a path through your dungeon, and rack up points! Collect loot and fight monsters...or run away...
Your journey is beginning in the known part of the universe. Humanity discovered faster-than-light space travel and we need space explorers. The stars shining above us, as distant as ever, are now ...
Each player is the storyteller in turn. The storyteller chooses a card from their hand and gives a clue (word, phrase, song...). The other players choose the card in their hand that best fits this ...
In this fast and easy-to-learn push your luck game, players play as meddling kid wandering too far into a creepy haunted house. Accidentally awakening an evil presence in the house, players will ...
Choose your side in the war between Atreides and Harkonnen. Muster your forces and employ your unique strategies to rule over Arrakis.
From the designers of the War of the Ring board game comes the...
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group ...
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo...
Everdell: Pearlbrook
Explore a new underwater society underneath the Pearlbrook River! Pearlbrook introduces a new side board, the River board, where you'll send your Frog Ambassador to gather a ...
In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrati...
In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron...
Take off to the Great White North where you will use your axe and your wits to get ahead of fellow lumberjacks. You may get a boost from some Flapjacks or be slowed by Blisters – but always be wary...
In Hack & Slash, your guild of adventurers is ready for anything: battles, rescues, and the "liberation" of whatever pays the most. Choose a quest, and roll the dice! You may win fame, and even...
In Hanamikoji, two players compete to earn the favor of seven illustrious Geishas by collecting each Geisha’s preferred performance item.
With careful speculation and a few bold moves, can you out...
In Harmonies, you will create beautiful landscapes by placing colored tiles. These tiles will create territories for animals and will bring them in to settle in your tiny world! Tactically combine ...
The countdown begins and sudden deep roars cut through the air as all the cars leap away from their starting lines; the Grand Prix is underway. Dust and wind rush past your helmet as you enter the ...
Pandemic: Iberia is a stand-alone game in which you can experience a historical twist to the cooperative gameplay that made the original Pandemic an instant classic.
Take on one of seven roles, su...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '