-
Board Games
- Abstract Strategy
- Action / Dexterity
- Adventure
- Animals
- Book
- Card Game
- Children's Game
- City Building
- Collectible Components
Board Games
- Deduction
- Dice
- Economic
- Educational
- Environmental
- Expansion for Base-game
- Exploration
- Fantasy
- Horror
- Humor
Board Games
- Math
- Mature / Adult
- Memory
- Miniatures
- Murder / Mystery
- Negotiation
- Number
- Party Game
- Political
- Puzzle
Board Game
-
Armies of Imperium
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
- Legiones Astartes
Armies of Chaos
- Chaos Deamons
- Chaos Knights
- Chaos Space Marines
- Death Guard
- Emperor's Children
- Thousand Sons
- World Eaters
Xenos Armies
-
Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Death
Destruction
Order
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topThere are 468 productsSort
Translation missing: en.sections.collection_template.product_count
-
Codex: Adeptus Mechanicus$60.00 $51.00Inside this 120-page hardback book, you’ll find:– Background information detailing the Adeptus Mechanicus, from the ancient birth of the Machine Cult to the specialties and traditions of forge worl...
-
Codex: Aeldari$60.00 $51.00play games of Warhammer 40,000.Inside this 192-page hardback book, you'll find:– Background material and lore for the different Aeldari Craftworlds, as well as the strange Harlequins, and macabre Y...
-
Codex: Astra Militarum$60.00 $51.00The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from co...
-
Codex: Chaos Knights$60.00 $51.00As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical...
-
Codex: Chaos Space Marines$60.00 $51.00Inside this 160-page hardback book, you'll find:– Background material about the many hosts of Chaos Space Marines, including some of the most notorious warlords of the Black Legion– Macabre artwork...
-
Codex: Death Guard$60.00 $51.00Inside this 128-page hardback book, you'll find:– Revolting background material for these bile-soaked warriors, including their history and current ruinous activities– Epic art and photography to i...
-
Codex: Emperor's Children$60.00 $51.00**This item is a pre-order available 4/26. The Emperor’s Children are the twisted Heretic Astartes sons of the Daemon Primarch, Fulgrim. They are prideful traitors who have fallen victim to their d...
-
Codex: Genestealer Cults$60.00 $51.00Inside this 120-page hardback book, you'll find:– In-depth background and lore on the Genestealer Cults, how they take over planets and prepare them for the Great Devourer – even going so far as to...
-
//meeplecity.com/cdn/shop/files/60030107008_INTGreyKnightsBattletome01_771x1000.jpg?v=1755465906SALECodex: Grey Knights$60.00 $51.00The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed... -
Codex: Imperial Agents$60.00 $51.00Inside this 128-page hardback book, you'll find:– Background material and lore for the various different types of Imperial Agents, from the Assassin temples, to the Ordos of the Inquisition, and th...
-
Codex: Leagues of Votann$60.00 $51.00Pre-orders ship on or after launch day 8/23/2025 The Leagues of Votann are a tightly knit clone species of resilient and pragmatic warriors who call themselves the Kin. New generations are fewer wi...
-
Codex: Necrons$60.00 $51.00Inside this 136-page hardback book, you’ll find:– Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynast...
-
Codex: Space Marines$60.00 $51.00Inside this 216-page hardback book, you'll find:– Extensive background information regarding the Imperium's Space Marines, ranging from their genetic enhancements to the deeds of famous Chapters– E...
-
Codex: T'au Empire$60.00 $51.00Inside this 136-page hardback book, you'll find:– Background material detailing the T'au Empire, including its rigid caste system, varied sept worlds, and meteoric expansion, as well its long-time ...
-
Codex: Thousand Sons$60.00 $51.00Pre-orders ship on or after launch day 5/31/2025 The Thousand Sons attack amidst an inferno of warp magic and mutation – each of this Traitor Legion’s psychic warriors wields sorcery of incredible ...
-
Codex: Tyranids$60.00 $0.00The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
-
Codex: World Eaters$60.00 $51.00Inside this 112-page hardback book, you'll find:– Brutal background material for these blood-soaked butchers, including their history and current skull-claiming activities– Epic art and photography...
-
Combat Patrol : Thousand Sons$170.00 $144.50The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyri...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'