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Board Games
- Abstract Strategy
- Action / Dexterity
- Adventure
- Animals
- Book
- Card Game
- Children's Game
- City Building
- Collectible Components
Board Games
- Deduction
- Dice
- Economic
- Educational
- Environmental
- Expansion for Base-game
- Exploration
- Fantasy
- Horror
- Humor
Board Games
- Math
- Mature / Adult
- Memory
- Miniatures
- Murder / Mystery
- Negotiation
- Number
- Party Game
- Political
- Puzzle
Board Game
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Armies of Imperium
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
- Legiones Astartes
Armies of Chaos
- Chaos Deamons
- Chaos Knights
- Chaos Space Marines
- Death Guard
- Emperor's Children
- Thousand Sons
- World Eaters
Xenos Armies
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Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Helsmiths of Hashut
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Death
Destruction
Order
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topThere are 29 productsSort
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Arise! (198/221) (SFD)$17.00Rarity: Epic Number: 198/221 Description: Play a 2 Might Sand Soldier unit token for each Equipment you control. Then ready two of them. ...
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Vex, Gloomist (193/219) (UNL)$0.35Rarity: Rare Number: 193/219 Description: When you or an ally hold, you may exhaust me to draw 1. Energy Cost: 0 P...
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Time Warp (122/298) (OGN)$63.00Rarity: Epic Number: 122/298 Description: Take a turn after this one. Banish this. Energy Cost: 10 Power Cost: ...
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Sprite Queen (084/219) (UNL)$0.35Rarity: Rare Number: 084/219 Description: When you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with ...
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Mind Rune (Alternate Art) (089a/298) (OGN)$5.00Rarity: Showcase Number: 089a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune ...
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Leona, Determined (Alternate Art) (238a/298) (OGN)$2.00Rarity: Showcase Number: 238a/298 Description: [SHIELD] (+1 Might while I'm a defender.) When I attack, stun an enemy unit here. (It doesn't de...
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Calm Rune (R02b) (R02b) (UNL)$9.00Rarity: Promo Number: R02b Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune ...
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Body Rune (Alternate Art) (126a/298) (OGN)$3.49Rarity: Showcase Number: 126a/298 Energy Cost: 0 Power Cost: 0 Might: 0 Card Type: Rune ...
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Vex - Gloomist (Overnumbered) (232/219) (UNL)$102.31Rarity: Showcase Number: 232/219 Description: When you or an ally hold, you may exhaust me to draw 1. Energy Cost: 0 ...
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Riftbound: Spiritforged Playmats-Darius$27.99★ High quality — 24 x 14 inch neoprene playmat with bound edge and rubber backing provides smooth play surface to protect your cards.★ Collect them all! — One of 4 different playmats created for ...
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Riftbound Spiritforged Art Sleeves- Darius$16.99★ Protect your cards — Each pack of sleeves contains 100 sleeves★ Retail ready — Hanging, single wide packs for easy in store display!★ Collect them all! — One of 4 different sleeves created for th...
Showing 19 -29 of 29 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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