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topA Guide to Dream Travel (Enigma)
A Guide to Dream Travel (Enigma)
Regular Price $19.95Vendor: Atlas Games Shop
Product Type : Book
Free DeliveryFree Delivery Available on any combined purchase of $100 or more.Available DiscountsGet a 10% discount by becoming a member of our Patreon. https://www.patreon.com/MeepleCityCustomer SupportCall us at 430-200-4518 or email us at jstewart@meeplecity.com if you have any questions.WelcomeThank you for shopping at our small business and helping us grow!A Guide To Dream Travel at a Glance
- A whimsical puzzle adventure book for all ages
- Creates space for imaginations to develop and grow
- Featuring captivating and fun illustrations by author/artist Daniel Stamm
The World of A Guide to Dream Travel
“You’re old enough to visit the Dream Realms yourself now. This book is a DREAM PROJECTOR that will help us plan a dream together, that we’ll explore tonight in our sleep! We’ve been searching for someone to pass it on to … someone with a special talent for dreaming. Finally, we’ve found you! Take good care of it. And may you always have dreams full of wonder, adventure, and magic!”
-Lily & BenGameplay Basics
Many parents think they’re terrible storytellers. So they don’t tell stories at all. Luckily, you’re holding in your hands not a book, but a BEDTIME STORY GENERATOR. In A Guide to Dream Travel, gorgeous pages filled with story prompts let even the most exhausted parent tell fantastical tales to (and better yet, with) their children at bedtime.
Contents
- Introductory Letter
- Chapter 1: Where Shall We Go Tonight?
- Chapter 2: How Do We Travel While We Are There?
- Chapter 3: What is Our Special Power?
- Chapter 4: Whom Do We Meet on Our Journey?
- Chapter 5: What Amazing Adventure Do We Go On?
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To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at jstewart@meeplecity.com. Please note that returns will need to be sent to the following address:MeepleCity LLC
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European Union 14 day cooling off period
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Refunds
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If more than 15 business days have passed since we’ve approved your return, please contact us at jstewart@meeplecity.com.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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