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topJabberwocky Larp Experience and Concert Tickets
Jabberwocky Larp Experience and Concert Tickets
Regular Price $25.00Vendor: MeepleCityLLC
Product Type :
Free DeliveryFree Delivery Available on any combined purchase of $100 or more.Available DiscountsGet a 10% discount by becoming a member of our Patreon. https://www.patreon.com/MeepleCityCustomer SupportCall us at 430-200-4518 or email us at jstewart@meeplecity.com if you have any questions.WelcomeThank you for shopping at our small business and helping us grow!OCT. 18TH 1PM TO 5PM- Experience an afternoon of intrigue as a Steampunk character taking advantage of the Aether Dust Rush. Take on the role of a savvy businessman, government agent, or plucky adventurer in this story of gumption and greed.
Character Options to select at time of purchase:
Type: Scientist, Business, Diplomatic, Adventurer, or SURPRISE ME!
Factions:
DRILLER UNITED INTERESTS– Edmond Driller was the lucky Industrialist who won the bidding war for the Conditional Mining Rights to Eureka. He then wisely turned around and formed a multi-trillion cooperative mega corporation dedicated to extracting maximum profit from the Eureka Project. An army of wealthy men in expensive suits across multiple timelines and dimensions hold stock certificates in Driller United and dream of the riches of the Aether Dust trade.
ADVANTAGES: MONEY, LOGISTICS DRAWBACK: LABOR ISSUES
DUEGAR CONSORTIUM– The Appearance of Eureka and the existence of Aether Dust presented a challenge for the Fey Kingdoms and Dream Realms of the B Sphere of the Multiverse. Volatility in the Aether is felt hardest by B Sphere worlds such as Oz and Neverland. In defense of the remaining magic left in the Multiverse High King Oberon demanded custody of one quarter of the Eureka discovery. His Majesty Issued a Royal Exploratory Commission to mine Eureka for Aether Dust to be researched and studied by the trusted mage houses and wizards academies across the Multiverse. The Famous Dwarf Miners known as the Duergar Consortium have a reputation for mining in any environment from zero gravity to molten lava. Though the families that administrate the Consortium are all Dwarfs they hire non Dwarves regularly for their skill sets.
ADVANTAGES: SKILLED MINERS, SAFETY DRAWBACK: OLD FASHIONED , SLOW
MULTIVERSE RARITIES COMPANY– “The Company” or the MRC is one of the oldest trading companies in the Multiverse and has existed since before the War. Founded by magically and mechanically aided noblemen the MRC is very aristocratic in leadership and imperialistic in approach having the influence to utilize governmental resources to protect their profits. The MRC claimed Conditional Minig Rights under a hidden provision of The Accords that had appointed them the Appraisal Experts on new Aether Sources. The MRC wants to make sure the right people from the right places are controlling Aether Dust.
ADVANTAGES: INFLUENCE, RESOURCES DISADVANTAGES:
HIS MAJESTY’S MINISTRY OF IMPORTS– “The Ministry” represents the powerful Dragon Qinglong. Qinglong is an ancient extraplanar green dragon of immense power. This entity is one of 14 extraplanar dragons that rule over portions of the Multiverse with Qinglong ruling over 7 full dimensional Realities in the B Sphere and 3 alternate timeline Realities in the A Sphere. In the Green Dragon’s Domain they are worshipped as a god and all governmental bodies across these dimensions report to Qinglong quarterly as they find the administration of their mortal kingdom and experimenting with mortal reality an enjoyable hobby. The Ministry will acquire Aether Dust in large quantities for the Green Dragon because he wishes it. They need no other reason.
ADVANTAGES: ENDLESS LABOR, POWER PRESENCE DISADVANTAGE: FICKLE DRAGON
INDEPENDENT- The Multiverse is full of rogues and odd characters. Many of which have unique skills and resources available to them such as mad scientists or airship captains. These characters have trouble with limited Advantages and no power base to support them but can be flexible and choose their own path.
ADVANTAGE: FLEXIBILITY DISADANTAGE: LACK OF SUPPORT
Players will be presented with two possible characters to choose from to play based on their input at the Session. Characters are very broad with only beginning traits and objectives, so players may customize and play them uniquely going forward.
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at jstewart@meeplecity.com. Please note that returns will need to be sent to the following address:MeepleCity LLC
1801 N Robison Rd, Suite 2, Texarkana, Texas 75501If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at jstewart@meeplecity.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
European Union 14 day cooling off period
Notwithstanding the above, if the merchandise is being shipped into the European Union, you have the right to cancel or return your order within 14 days, for any reason and without a justification. As above, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at jstewart@meeplecity.com.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !MeepleCityLLC Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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